docs(03-02): complete animation library plan
- Add 03-02-SUMMARY.md with 7 animation types documented - Advance STATE.md to plan 3/3 in phase 03 - Mark ANI-01, ANI-02 complete in REQUIREMENTS.md - Update ROADMAP.md phase 3 progress (2/3 plans done)
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@@ -23,8 +23,8 @@
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### Animation Library
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- [ ] **ANI-01**: Built-in animation types: chase, pulse, rainbow, strobe, color wipe, fire, solid color
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- [ ] **ANI-02**: Per-animation parameters: speed, primary color(s), secondary color(s), direction, length/density
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- [x] **ANI-01**: Built-in animation types: chase, pulse, rainbow, strobe, color wipe, fire, solid color
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- [x] **ANI-02**: Per-animation parameters: speed, primary color(s), secondary color(s), direction, length/density
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- [x] **ANI-03**: RGBW-aware color handling for SK6812 (separate W channel)
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- [x] **ANI-04**: RGB color handling for WS2801
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@@ -73,7 +73,7 @@ Plans:
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Plans:
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- [x] 03-01-PLAN.md — Protocol encoders (DRGB/DRGBW/DNRGB + animation command), UDP sender, device stub completion
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- [ ] 03-02-PLAN.md — Animation library (7 built-in types with AnimationBase ABC, registry, factory)
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- [x] 03-02-PLAN.md — Animation library (7 built-in types with AnimationBase ABC, registry, factory)
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- [ ] 03-03-PLAN.md — UDP simulator, FastAPI integration, end-to-end protocol validation
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### Phase 4: Timeline Editor
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@@ -154,7 +154,7 @@ Phases execute in numeric order: 1 → 2 → 3 → 4 → 5 → 6 → 7
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|-------|----------------|--------|-----------|
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| 1. Foundation | 4/4 | Complete | 2026-04-05 |
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| 2. Audio Engine | 3/3 | Complete | 2026-04-06 |
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| 3. Communication Protocol | 1/3 | In Progress| |
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| 3. Communication Protocol | 2/3 | In Progress| |
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| 4. Timeline Editor | 0/4 | Not started | - |
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| 5. Live Show Execution | 0/3 | Not started | - |
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| 6. AI Sync | 0/3 | Not started | - |
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@@ -3,14 +3,14 @@ gsd_state_version: 1.0
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milestone: v1.0
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milestone_name: milestone
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status: executing
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stopped_at: Completed 03-communication-protocol/03-01-PLAN.md
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last_updated: "2026-04-06T21:43:45.010Z"
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stopped_at: Completed 03-communication-protocol/03-02-PLAN.md
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last_updated: "2026-04-06T21:48:33.912Z"
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last_activity: 2026-04-06
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progress:
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total_phases: 7
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completed_phases: 2
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total_plans: 10
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completed_plans: 8
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completed_plans: 9
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percent: 0
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---
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@@ -26,7 +26,7 @@ See: .planning/PROJECT.md (updated 2026-04-05)
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## Current Position
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Phase: 03 (communication-protocol) — EXECUTING
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Plan: 2 of 3
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Plan: 3 of 3
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Status: Ready to execute
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Last activity: 2026-04-06
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@@ -60,6 +60,7 @@ Progress: [░░░░░░░░░░] 0%
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| Phase 02-audio-engine P03 | 8min | 2 tasks | 5 files |
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| Phase 02-audio-engine P03 | 4 | 9 tasks | 8 files |
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| Phase 03-communication-protocol P01 | 4min | 2 tasks | 8 files |
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| Phase 03-communication-protocol P02 | 3min | 1 tasks | 10 files |
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## Accumulated Context
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@@ -92,6 +93,8 @@ Recent decisions affecting current work:
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- [Phase 03-communication-protocol]: TDD approach for protocol encoders: tests committed RED before implementation, ensuring coverage is meaningful
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- [Phase 03-communication-protocol]: 0xAC animation command marker chosen well above WLED 0x01-0x04 range — no firmware collision
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- [Phase 03-communication-protocol]: UDPSender uses single shared asyncio DatagramTransport — no socket pool needed for UDP multi-device sends
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- [Phase 03-communication-protocol]: Chase reverse test uses offset-not-multiple-of-period for reliable assertion
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- [Phase 03-communication-protocol]: FireAnimation lazy-initializes heat array per led_count to support variable strip lengths
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### Pending Todos
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@@ -105,8 +108,8 @@ None yet.
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## Session Continuity
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Last session: 2026-04-06T21:43:45.002Z
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Stopped at: Completed 03-communication-protocol/03-01-PLAN.md
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Last session: 2026-04-06T21:48:33.906Z
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Stopped at: Completed 03-communication-protocol/03-02-PLAN.md
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Resume file: None
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Next action: `/gsd:plan-phase 1`
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107
.planning/phases/03-communication-protocol/03-02-SUMMARY.md
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107
.planning/phases/03-communication-protocol/03-02-SUMMARY.md
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---
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phase: 03-communication-protocol
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plan: "02"
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subsystem: animations
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tags: [animation, rendering, tdd, python, fire2012, rainbow, chase, strobe, pulse]
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dependency_graph:
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requires: []
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provides: [lightsync.animations, ANIMATION_REGISTRY, create_animation, AnimationBase]
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affects: [phase-04-timeline-editor, phase-05-live-execution]
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tech_stack:
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added: [colorsys (stdlib), math (stdlib), abc (stdlib), random (stdlib)]
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patterns: [ABC inheritance, factory registry, TDD red-green, pure functions]
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key_files:
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created:
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- lightsync/animations/__init__.py
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- lightsync/animations/base.py
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- lightsync/animations/solid_color.py
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- lightsync/animations/chase.py
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- lightsync/animations/pulse.py
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- lightsync/animations/rainbow.py
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- lightsync/animations/strobe.py
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- lightsync/animations/color_wipe.py
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- lightsync/animations/fire.py
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- tests/test_animations.py
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modified: []
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decisions:
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- "chase reverse detection uses offset-not-multiple-of-period for reliable test assertion"
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- "FireAnimation lazy-initializes heat array per led_count to support variable strip lengths"
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- "speed parameter mapped differently per animation: pulse maps to period, strobe to Hz, chase/wipe to px/sec"
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metrics:
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duration: "3 min"
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completed: "2026-04-06"
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tasks_completed: 1
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files_changed: 10
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requirements: [ANI-01, ANI-02]
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---
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# Phase 03 Plan 02: Animation Library Summary
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**One-liner:** 7 animation types (solid_color, chase, pulse, rainbow, strobe, color_wipe, fire) as pure renderers with AnimationBase ABC, ANIMATION_REGISTRY, and create_animation() factory — all via TDD red-green cycle.
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## What Was Built
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The `lightsync/animations/` package provides all animation rendering for the LightSync system. Animations are pure computation: `render(t, led_count) -> list[tuple]`. No I/O, no networking — just pixel data generation that the protocol layer (Plan 01) encodes and sends.
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### AnimationBase ABC
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`lightsync/animations/base.py` defines the contract:
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- `render(t: float, led_count: int) -> list[tuple]` — render at time t, returns list of (R,G,B) tuples
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- `from_params(params: dict) -> AnimationBase` — construct from CueModel.params dict
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### 7 Animation Types
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| Animation | Algorithm | Key Params |
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|-----------|-----------|------------|
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| solid_color | Uniform fill | color, white |
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| chase | Moving segment, modulo pattern | color, bg_color, speed, size, spacing, reverse |
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| pulse | Sine-wave brightness oscillation | color, speed (maps to period 0.1-5.0s), min/max_brightness |
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| rainbow | HSV hue cycle via colorsys | speed, period |
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| strobe | On/off at 1-20 Hz | color, speed, duty_cycle |
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| color_wipe | Progressive fill from start/end | color, speed, reverse |
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| fire | Fire2012: cool+drift+spark+heat-color | cooling, sparking, speed |
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### Registry and Factory
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`ANIMATION_REGISTRY` maps all 7 names to classes. `create_animation(name, params)` raises `ValueError` for unknown types.
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## TDD Execution
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**RED phase:** `tests/test_animations.py` (24 tests) committed before any implementation. Tests failed with `ModuleNotFoundError`.
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**GREEN phase:** Implemented all 9 files. One test required a fix: `test_chase_reverse` initially used `t=1.5` which caused `offset % period == 0`, making fwd and rev identical. Fixed to use `t=0.05` (offset=3, not multiple of period=10).
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**Result:** 24/24 tests passing.
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## Deviations from Plan
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### Auto-fixed Issues
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**1. [Rule 1 - Bug] Chase reverse test used symmetrical t value**
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- **Found during:** TDD GREEN phase verification
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- **Issue:** At t=1.5 with speed=1.0, offset=90 which is a multiple of period=10, making forward and reverse chase produce identical pixel patterns
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- **Fix:** Changed test t from 1.5 to 0.05 (offset=3, not multiple of period), which reliably distinguishes fwd vs reverse
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- **Files modified:** tests/test_animations.py
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- **Commit:** f4da956
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## Known Stubs
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None. All 7 animation types fully implemented and rendering real pixel data.
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## Self-Check: PASSED
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Files:
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- FOUND: lightsync/animations/__init__.py
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- FOUND: lightsync/animations/base.py
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- FOUND: lightsync/animations/solid_color.py
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- FOUND: lightsync/animations/chase.py
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- FOUND: lightsync/animations/pulse.py
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- FOUND: lightsync/animations/rainbow.py
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- FOUND: lightsync/animations/strobe.py
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- FOUND: lightsync/animations/color_wipe.py
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- FOUND: lightsync/animations/fire.py
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- FOUND: tests/test_animations.py
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Commits:
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- 920243f: test(03-02): add failing tests for animation library
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- f4da956: feat(03-02): implement animation library — 7 types with registry and factory
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