feat(04-01): TimelineCanvas class + CSS + app.js wiring
- Create lightsync/frontend/timeline/timeline.js with TimelineCanvas class - Per-device horizontal tracks with track headers and time axis - HiDPI canvas rendering with devicePixelRatio handling - Waveform peaks background layer, beat marks overlay, cue block rendering - Playback cursor synced to audio.currentTime via requestAnimationFrame - Auto-scroll when cursor approaches right edge - Mouse wheel scrolling on timeline canvas - loadTracks(), loadWaveform(), loadBeats() data loading methods - Empty state messages when no devices or audio loaded - Add timeline CSS to style.css (toolbar, canvas, inspector strip, snap button) - Wire timeline into app.js: import, initTimeline(), zoom/beat-offset/snap controls - Remove old animation-grid click listener (element no longer exists in main-area) - Populate animation palette dynamically in sidebar with 7 animation types
This commit is contained in:
328
lightsync/frontend/timeline/timeline.js
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328
lightsync/frontend/timeline/timeline.js
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// TimelineCanvas — DAW-style canvas timeline renderer for LightSync
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// Renders per-device tracks, waveform background, beat marks, cue blocks,
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// and a realtime playback cursor synced to an HTML5 audio element.
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const PIXELS_PER_SECOND = 100; // default, adjustable via zoom
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const TRACK_HEIGHT = 48;
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const HEADER_WIDTH = 140;
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const TIME_AXIS_HEIGHT = 24;
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class TimelineCanvas {
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constructor(canvasEl, audioEl) {
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this.canvas = canvasEl;
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this.ctx = canvasEl.getContext('2d');
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this.audio = audioEl;
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this.pixelsPerSecond = PIXELS_PER_SECOND;
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this.scrollX = 0;
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this.tracks = []; // [{device_id, device_name, strip_type, cues: []}]
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this.waveformPeaks = [];
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this.audioDuration = 0;
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this.beatTimes = [];
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this.calibrationOffset = 0.03;
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this.snapEnabled = true;
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this.selectedBlock = null;
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this._dragState = null;
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this._onSelectBlock = null; // callback(cue, trackIndex) for inspector
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this._resizeCanvas();
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window.addEventListener('resize', () => this._resizeCanvas());
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// Scroll via wheel
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this.canvas.addEventListener('wheel', (e) => {
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e.preventDefault();
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this.scrollX = Math.max(0, this.scrollX + e.deltaX + e.deltaY);
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}, { passive: false });
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}
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// ── Coordinate helpers ────────────────────────────────────────────────────
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timeToX(t) {
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return HEADER_WIDTH + t * this.pixelsPerSecond - this.scrollX;
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}
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xToTime(x) {
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return (x - HEADER_WIDTH + this.scrollX) / this.pixelsPerSecond;
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}
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trackIndexToY(i) {
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return TIME_AXIS_HEIGHT + i * TRACK_HEIGHT;
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}
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yToTrackIndex(y) {
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if (y < TIME_AXIS_HEIGHT) return -1;
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return Math.floor((y - TIME_AXIS_HEIGHT) / TRACK_HEIGHT);
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}
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// ── Canvas resize (HiDPI) ─────────────────────────────────────────────────
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_resizeCanvas() {
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const dpr = window.devicePixelRatio || 1;
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const rect = this.canvas.getBoundingClientRect();
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this.canvas.width = rect.width * dpr;
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this.canvas.height = rect.height * dpr;
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this.ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
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}
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// ── Render loop ───────────────────────────────────────────────────────────
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startRenderLoop() {
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const loop = () => {
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this.render();
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requestAnimationFrame(loop);
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};
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requestAnimationFrame(loop);
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}
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render() {
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const ctx = this.ctx;
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const dpr = window.devicePixelRatio || 1;
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const W = this.canvas.width / dpr;
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const H = this.canvas.height / dpr;
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// 1. Background
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ctx.fillStyle = '#0a0a0a';
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ctx.fillRect(0, 0, W, H);
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// Empty state
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if (this.tracks.length === 0) {
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ctx.fillStyle = '#555555';
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ctx.font = '12px monospace';
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ctx.textAlign = 'center';
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ctx.fillText('NO DEVICES — add a device in the sidebar to create tracks', W / 2, H / 2);
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ctx.textAlign = 'left';
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this._drawTimeAxis(ctx, W, H);
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this._drawTrackHeaders(ctx, W, H);
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return;
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}
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if (this.audioDuration === 0) {
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ctx.fillStyle = '#555555';
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ctx.font = '12px monospace';
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ctx.textAlign = 'center';
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ctx.fillText('LOAD AUDIO — use the transport bar to load a file', W / 2, H / 2);
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ctx.textAlign = 'left';
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}
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// 2. Track row banding
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this.tracks.forEach((_, i) => {
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const y = this.trackIndexToY(i);
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ctx.fillStyle = i % 2 === 0 ? '#0a0a0a' : '#0c0c0c';
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ctx.fillRect(HEADER_WIDTH, y, W - HEADER_WIDTH, TRACK_HEIGHT);
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});
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// 3. Waveform background
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if (this.waveformPeaks.length > 0 && this.audioDuration > 0) {
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const totalH = this.tracks.length * TRACK_HEIGHT;
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const midY = TIME_AXIS_HEIGHT + totalH / 2;
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ctx.fillStyle = '#1a3a3a';
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for (let i = 0; i < this.waveformPeaks.length; i++) {
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const t = (i / this.waveformPeaks.length) * this.audioDuration;
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const x = this.timeToX(t);
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if (x < HEADER_WIDTH || x > W) continue;
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const peak = this.waveformPeaks[i];
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const h = peak * totalH * 0.4;
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ctx.fillRect(x, midY - h, 1, h * 2);
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}
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}
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// 4. Beat marks
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if (this.beatTimes.length > 0) {
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ctx.strokeStyle = 'rgba(0, 255, 255, 0.4)';
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ctx.lineWidth = 1;
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for (const beatTime of this.beatTimes) {
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const displayTime = beatTime - this.calibrationOffset;
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const x = this.timeToX(displayTime);
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if (x < HEADER_WIDTH || x > W) continue;
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ctx.beginPath();
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ctx.moveTo(x, TIME_AXIS_HEIGHT);
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ctx.lineTo(x, H);
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ctx.stroke();
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}
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}
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// 5. Block rendering
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this.tracks.forEach((track, trackIdx) => {
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const y = this.trackIndexToY(trackIdx);
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for (const cue of track.cues) {
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const x = this.timeToX(cue.timestamp);
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const w = (cue.duration || 4.0) * this.pixelsPerSecond;
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if (x + w < HEADER_WIDTH || x > W) continue;
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const isSelected = this.selectedBlock === cue;
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ctx.fillStyle = isSelected ? '#0d3a3a' : '#0a2a2a';
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ctx.fillRect(x, y + 1, w, TRACK_HEIGHT - 2);
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ctx.strokeStyle = isSelected ? '#00ffff' : '#1a4a4a';
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ctx.lineWidth = isSelected ? 1.5 : 1;
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ctx.strokeRect(x, y + 1, w, TRACK_HEIGHT - 2);
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// Label
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if (w > 20) {
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ctx.save();
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ctx.beginPath();
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ctx.rect(x + 2, y + 1, w - 4, TRACK_HEIGHT - 2);
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ctx.clip();
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ctx.fillStyle = '#00ffff';
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ctx.font = '10px monospace';
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ctx.textAlign = 'left';
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const label = (cue.animation || 'CUE').toUpperCase();
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ctx.fillText(label, x + 6, y + TRACK_HEIGHT / 2 + 4);
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ctx.restore();
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}
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}
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});
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// 6. Drag ghost
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if (this._dragState && this._dragState.ghost) {
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const g = this._dragState.ghost;
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ctx.fillStyle = 'rgba(0, 255, 255, 0.15)';
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ctx.fillRect(g.x, g.y, g.w, g.h);
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ctx.strokeStyle = '#00ffff';
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ctx.lineWidth = 1;
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ctx.strokeRect(g.x, g.y, g.w, g.h);
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}
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// 7. Track headers (drawn over track rows)
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this._drawTrackHeaders(ctx, W, H);
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// 8. Time axis
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this._drawTimeAxis(ctx, W, H);
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// 9. Playback cursor + auto-scroll
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if (!this.audio.paused) {
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const cursorX = this.timeToX(this.audio.currentTime);
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// Auto-scroll: if cursor approaches right edge, shift viewport
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if (cursorX > W * 0.8) {
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this.scrollX = HEADER_WIDTH + this.audio.currentTime * this.pixelsPerSecond - W * 0.2;
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this.scrollX = Math.max(0, this.scrollX);
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}
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const cursorXAfterScroll = this.timeToX(this.audio.currentTime);
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if (cursorXAfterScroll >= HEADER_WIDTH && cursorXAfterScroll <= W) {
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ctx.strokeStyle = '#00ffff';
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ctx.lineWidth = 1;
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ctx.beginPath();
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ctx.moveTo(cursorXAfterScroll, TIME_AXIS_HEIGHT);
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ctx.lineTo(cursorXAfterScroll, H);
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ctx.stroke();
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}
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}
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}
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_drawTrackHeaders(ctx, W, H) {
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// Header background
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ctx.fillStyle = '#0f0f0f';
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ctx.fillRect(0, TIME_AXIS_HEIGHT, HEADER_WIDTH, H - TIME_AXIS_HEIGHT);
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// Separator lines + labels
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ctx.strokeStyle = '#1a4a4a';
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ctx.lineWidth = 1;
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this.tracks.forEach((track, i) => {
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const y = this.trackIndexToY(i);
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// Bottom border of track row
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ctx.beginPath();
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ctx.moveTo(0, y + TRACK_HEIGHT);
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ctx.lineTo(HEADER_WIDTH, y + TRACK_HEIGHT);
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ctx.stroke();
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// Device name label
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ctx.fillStyle = '#cccccc';
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ctx.font = '12px monospace';
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ctx.textAlign = 'left';
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const label = track.device_name || `Device ${i + 1}`;
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// Clip to header width
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ctx.save();
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ctx.beginPath();
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ctx.rect(0, y, HEADER_WIDTH - 4, TRACK_HEIGHT);
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ctx.clip();
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ctx.fillText(label, 8, y + TRACK_HEIGHT / 2 + 4);
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ctx.restore();
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});
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// Right border of header area
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ctx.beginPath();
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ctx.moveTo(HEADER_WIDTH, TIME_AXIS_HEIGHT);
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ctx.lineTo(HEADER_WIDTH, H);
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ctx.stroke();
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}
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_drawTimeAxis(ctx, W, H) {
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// Time axis background
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ctx.fillStyle = '#080808';
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ctx.fillRect(0, 0, W, TIME_AXIS_HEIGHT);
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ctx.strokeStyle = '#1a4a4a';
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ctx.fillStyle = '#555555';
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ctx.font = '10px monospace';
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ctx.textAlign = 'left';
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ctx.lineWidth = 1;
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const visibleStart = Math.max(0, this.xToTime(HEADER_WIDTH));
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const visibleEnd = this.xToTime(W);
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// Draw second marks
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const firstSec = Math.ceil(visibleStart);
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for (let sec = firstSec; sec <= visibleEnd; sec++) {
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const x = this.timeToX(sec);
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const isMajor = sec % 10 === 0;
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const isMid = sec % 5 === 0;
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const tickH = isMajor ? 10 : (isMid ? 7 : 4);
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ctx.beginPath();
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ctx.moveTo(x, TIME_AXIS_HEIGHT - tickH);
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ctx.lineTo(x, TIME_AXIS_HEIGHT);
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ctx.stroke();
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if (isMajor || (isMid && this.pixelsPerSecond >= 40)) {
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const m = Math.floor(sec / 60);
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const s = sec % 60;
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const label = m > 0 ? `${m}:${String(s).padStart(2, '0')}` : `${s}s`;
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ctx.fillText(label, x + 2, TIME_AXIS_HEIGHT - 2);
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}
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}
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// Bottom border
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ctx.strokeStyle = '#1a4a4a';
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ctx.beginPath();
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ctx.moveTo(0, TIME_AXIS_HEIGHT);
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ctx.lineTo(W, TIME_AXIS_HEIGHT);
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ctx.stroke();
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}
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// ── Data loading ──────────────────────────────────────────────────────────
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loadTracks(devices) {
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this.tracks = devices.map(d => ({
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device_id: d.id,
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device_name: d.name,
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strip_type: d.strip_type,
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cues: [],
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}));
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}
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async loadWaveform(audioPath) {
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try {
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const res = await fetch(`/api/audio/waveform?path=${encodeURIComponent(audioPath)}&peaks=2000`);
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const data = await res.json();
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this.waveformPeaks = data.peaks || [];
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} catch (e) {
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console.warn('[waveform]', e);
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}
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}
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async loadBeats(audioPath) {
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try {
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const res = await fetch(`/api/audio/beats?path=${encodeURIComponent(audioPath)}`);
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const data = await res.json();
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// API returns 'beats' field (list of timestamps in seconds)
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this.beatTimes = data.beats || data.beat_times || [];
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} catch (e) {
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console.warn('[beats]', e);
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}
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}
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}
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export { TimelineCanvas };
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Reference in New Issue
Block a user