--- phase: 4 slug: timeline-editor status: draft shadcn_initialized: false preset: none created: 2026-04-06 --- # Phase 4 — UI Design Contract > Visual and interaction contract for the Timeline Editor phase. Generated by gsd-ui-researcher. > Stack is plain HTML5/CSS/JS served by FastAPI — no React, no shadcn, no build step. --- ## Design System | Property | Value | |----------|-------| | Tool | none — hand-rolled CSS variables | | Preset | not applicable | | Component library | none — plain DOM elements | | Icon library | Unicode glyphs inline (▶, ■, ▼, ✕, >) — no icon font | | Font | JetBrains Mono, Fira Code, Consolas, monospace (system fallback chain) | Source: `lightsync/frontend/style.css` — CSS variable declarations at `:root`. --- ## Spacing Scale Declared values (must be multiples of 4): | Token | Value | Usage | |-------|-------|-------| | xs | 4px | Gap between inline inspector fields, scrollbar width | | sm | 8px | Panel content padding, element gaps | | md | 16px | Default spacing between grouped elements | | lg | 24px | Section-level padding | | xl | 32px | Layout gaps | | 2xl | 48px | TRACK_HEIGHT — per-device track row height on canvas | | 3xl | 64px | Reserved; not used in this phase | Exceptions: - TIME_AXIS_HEIGHT: 24px — time ruler height above tracks - HEADER_WIDTH: 140px — track label column width (device names) - Timeline toolbar height: 32px — compact single row above canvas - Block inspector strip height: 40px — compact horizontal strip (D-02) - Resize handle hit zone: 8px on left/right edge of each canvas block - Snap threshold: 100ms (not a pixel dimension, but a time threshold for beat snap) Source: RESEARCH.md Pattern 1 (coordinate system constants); CONTEXT.md D-02. --- ## Typography | Role | Size | Weight | Line Height | Usage | |------|------|--------|-------------|-------| | Body | 13px | 400 | 1.4 | Default text, form inputs, device names | | Label | 10px | 400 | 1.2 | Panel headers (DEVICES, ANIMATIONS, TIMELINE), toolbar labels, canvas track names | | Compact | 12px | 400 | 1.3 | Transport controls, animation names, inspector field values, beat tick labels | | Heading | 14px | 600 | 1.2 | Header title (LIGHTSYNC), block animation type label in inspector | All text: font-family `var(--font-mono)` — monospace throughout. Text transform: uppercase for all panel headers, labels, and inspector field names. Letter spacing: 0.14em on panel headers; 0.06em on animation names; 0.15em on header title. Source: `style.css` — `.panel-header` (10px/0.14em), `.header-title` (14px/600), `.transport-time` (12px), `:root` (13px base). --- ## Color | Role | Value | Usage | |------|-------|-------| | Dominant (60%) | `#0a0a0a` | Body background, main-area background, canvas background | | Secondary (30%) | `#0f0f0f` (`--bg-panel`) / `#080808` (`--bg-panel-dark`) | Sidebar, header, transport bar, block inspector strip, timeline toolbar | | Accent (10%) | `#00ffff` | See reserved list below | | Destructive | `#ff3333` | Delete block hover state on remove controls only | | Dim border | `#1a4a4a` (`--border-dim`) | All panel borders, track separator lines, time axis tick marks | | Waveform background | `#1a3a3a` | Waveform peaks drawn behind blocks (very dim cyan — not accent) | | Beat marks | `#00ffff` at 40% opacity | Thin vertical beat tick marks on timeline canvas | | Playback cursor | `#00ffff` | 1px vertical line spanning full canvas height | | Selected block | `#00ffff` border at 1px | Selected block outline | | Block fill (default) | `#0a2a2a` | Unselected animation block fill | | Block fill (selected) | `#0d3a3a` | Selected animation block fill | | Ghost block (drag) | `#00ffff` at 20% opacity | Block preview during drag-and-place | Accent (`#00ffff`) reserved for: - Playback cursor line - Selected block border - Active animation type label in inspector (`.inspector-label`) - Panel header text (`--text-accent`) - Transport button hover state (accent fills button bg, primary bg for text) - Beat indicator flash in header - Timeline toolbar labels in focus/active state - `>` cursor glyph in active animation palette row Accent is NOT used for: - Block fills (blocks use `#0a2a2a` / `#0d3a3a`) - Waveform strokes (use `#1a3a3a`) - Time axis background ticks (use `--border-dim` at reduced opacity) Source: `style.css` CSS variables; CONTEXT.md "terminal aesthetic carries forward"; RESEARCH.md Pattern 6 (waveform color `#1a3a3a`). --- ## Component Inventory ### New in Phase 4 | Component | Type | Description | |-----------|------|-------------| | `#timeline-toolbar` | HTML div (flex row) | 32px strip above canvas: zoom control, beat offset input, snap toggle | | `#timeline-canvas` | HTML5 Canvas | Fills remaining flex space in main-area; custom hit-testing, virtual scroll | | `#block-inspector` | HTML div (flex row) | 40px horizontal strip between canvas and transport-bar; hidden when no block selected | | Animation palette rows | HTML buttons in sidebar | Compact single-line rows below DEVICES panel; drag source for placing blocks | ### Modified in Phase 4 | Component | Change | |-----------|--------| | `.main-area` | Replaces animation tile grid with: toolbar + canvas + inspector (flex column) | | `.sidebar` | Adds ANIMATIONS panel below DEVICES; items are compact drag-source rows | ### Retained Unchanged Transport bar, header, device panel, all CSS variables, all form element styles. --- ## Canvas Rendering Contract All canvas rendering uses HTML5 Canvas 2D API. No third-party canvas library. ### Coordinate System ``` HEADER_WIDTH = 140px // track label column TIME_AXIS_HEIGHT = 24px TRACK_HEIGHT = 48px PIXELS_PER_SECOND = 100 // default zoom; adjustable via toolbar ``` ### Layer Draw Order (back to front) 1. Background fill `#0a0a0a` 2. Track row alternating banding: even `#0a0a0a`, odd `#0c0c0c` (2px brightness difference only) 3. Waveform peaks: `#1a3a3a` vertical bars behind blocks 4. Beat marks: `#00ffff` at 40% opacity, 1px wide vertical lines at calibrated beat times 5. Animation blocks: filled rects `#0a2a2a`, 1px border `#1a4a4a`; selected: `#0d3a3a` fill, `#00ffff` 1px border 6. Block labels: animation name in `#00ffff`, 10px, uppercase, clipped to block width 7. Drag ghost: 1px border `#00ffff`, `rgba(0,255,255,0.15)` fill 8. Track headers: `#0f0f0f` fill, device name in `--text-primary` 12px 9. Time axis: `#080808` fill, time labels `--text-dim` 10px, tick marks `--border-dim` 10. Playback cursor: `#00ffff` 1px line, full height ### devicePixelRatio Scaling Canvas must call `resizeCanvas()` on init and on `window resize`. Scale ctx by `window.devicePixelRatio` to prevent blur on HiDPI. --- ## Interaction Contract ### Block Placement (TL-02) 1. User drags from animation palette row in sidebar. 2. Ghost block follows mouse across canvas at target track Y position. 3. On `mouseup` over a track: snap to nearest beat if within 100ms threshold; place block at snapped time. 4. On `mouseup` outside canvas: cancel drag, remove ghost. 5. Attach `mousemove` and `mouseup` to `document` during drag; remove on `mouseup`. (Pitfall 2 prevention.) ### Block Move (TL-03) 1. `mousedown` on block center region (not within 8px edge): enter move mode. 2. `mousemove`: update block start time live on canvas (visual only, no API call during drag). 3. `mouseup`: snap to beat; fire `MoveBlockCommand.execute()` → updates local state → async PATCH to backend. ### Block Resize (TL-03) 1. `mousedown` within 8px of left or right block edge: enter resize mode; cursor changes to `ew-resize`. 2. `mousemove`: update duration or start time live on canvas. 3. `mouseup`: snap to beat; fire `ResizeBlockCommand.execute()`. ### Block Delete (TL-03) - `Delete` key when block selected: fire `DeleteBlockCommand.execute()` immediately. No confirmation dialog for individual block delete. - Block remove button in inspector (`✕`): same behavior as Delete key. ### Block Selection - `mousedown` on block body (not dragging): select block, show inspector strip. - `mousedown` on canvas background: deselect, hide inspector strip. - Only one block selected at a time (no multi-select in Phase 4). ### Undo/Redo (TL-06) - `Ctrl+Z`: `CommandHistory.undo()` - `Ctrl+Shift+Z` or `Ctrl+Y`: `CommandHistory.redo()` - Minimum 50 undo steps (CommandHistory `maxSteps = 50`). - All mutations (place, move, resize, delete, param change) must go through `CommandHistory.execute()`. ### Beat Snap (TL-08) - Snap active by default; toggle via "SNAP" button in toolbar (lit accent when on, dim when off). - Snap threshold: 100ms. - Apply calibration offset before snap: `displayBeat = rawBeat - calibrationOffset`. ### Timeline Scroll - Horizontal scroll via mouse wheel on canvas: updates `scrollX` offset. - No native CSS overflow scrollbar on canvas — virtual scroll only. - Auto-scroll: when playback cursor would exit the visible window, scroll to keep cursor at 20% from left edge. --- ## Inspector Strip Contract (D-01, D-02, D-03) Height: 40px. Display: flex row. Background: `--bg-panel-dark`. Border-top: `1px solid var(--border-dim)`. Hidden (`display: none`) when no block selected. Shown (`display: flex`) when block selected. Field order (left to right): 1. `LABEL` — animation type name, `--text-accent`, 14px, 600 weight, uppercase, `flex-shrink: 0`, min-width 120px 2. `COLOR` — label + `` hidden, visible swatch 16×16px with 1px `--border-dim` border; click swatch triggers color input 3. `SPEED` — label + ``, width 60px 4. `DIR` — label + ``, width 60px 6. Spacer (`flex: 1`) 7. `✕` — remove button, `--text-dim`, hover: `#ff3333` All field labels: 10px, uppercase, `--text-dim`, letter-spacing 0.1em. All inputs: `var(--font-mono)`, 12px, `--bg-panel`, `--border-dim` border, no border-radius. --- ## Timeline Toolbar Contract Height: 32px. Background: `--bg-panel-dark`. Border-bottom: `1px solid var(--border-dim)`. Display: flex row, align-center, gap 16px, padding 0 12px. Fields (left to right): 1. Zoom: `ZOOM` label + `` — updates `pixelsPerSecond` 2. Separator: 1px `--border-dim` vertical line, 20px tall 3. Beat offset: `BEAT OFFSET` label + `` width 70px + `s` unit label 4. Separator 5. Snap toggle: `SNAP` button — `.transport-btn` style, lit (accent bg, primary color text) when active, dim when inactive All labels: 10px, uppercase, `--text-dim`, letter-spacing 0.1em. --- ## Animation Palette Panel (Sidebar) Placed below DEVICES panel in sidebar. Panel header: `ANIMATIONS` — same `.panel-header` style. Items: one row per animation type (7 total). Each row is a draggable element styled as `.anim-tile`. Compact layout: `>` glyph + animation name + brief description, same as existing `.anim-tile` pattern. Drag cursor: `grab` on hover, `grabbing` during drag. --- ## Copywriting Contract | Element | Copy | |---------|------| | Primary CTA (place block) | PLACE BLOCK | | Animation palette panel header | ANIMATIONS | | Timeline toolbar label | TIMELINE | | Empty timeline state (no devices) | NO DEVICES — add a device in the sidebar to create tracks | | Empty timeline state (devices, no audio) | LOAD AUDIO — use the transport bar to load a file | | Empty track state (device exists, no blocks) | (no label — empty track row is visually self-evident) | | Beat offset field label | BEAT OFFSET | | Snap toggle | SNAP | | Beat marks loading state | DETECTING BEATS... (shown as dim text in time axis area) | | Beat marks load error | BEAT DETECTION FAILED — check audio file | | Block delete (no confirmation dialog needed — undo covers it) | (immediate, no confirm) | | Inspector: block removed | (inspector hides; no toast) | | Undo available indicator | (Ctrl+Z visible in toolbar tooltip only — no persistent UI) | No modal confirmations for any Phase 4 action. All destructive actions are undoable via Ctrl+Z. --- ## Error States | Scenario | Visual Treatment | Copy | |----------|-----------------|------| | Beat detection API call fails | Dim status text in time axis | BEAT DETECTION FAILED | | Block PATCH/DELETE API call fails | Console warning only (silent in UI — client is source of truth) | — | | Block placed over existing block on same track | Placement rejected; ghost turns `#ff3333` briefly | OVERLAP — cannot place here | | Audio not loaded when timeline renders | Dim placeholder text in canvas center | LOAD AUDIO — transport bar | | No devices registered | Dim placeholder text in canvas center | NO DEVICES — add a device | --- ## Registry Safety | Registry | Blocks Used | Safety Gate | |----------|-------------|-------------| | shadcn official | none | not applicable — no shadcn | | third-party | none | not applicable | No third-party component registries. All UI is hand-rolled HTML/CSS/JS. --- ## Checker Sign-Off - [ ] Dimension 1 Copywriting: PASS - [ ] Dimension 2 Visuals: PASS - [ ] Dimension 3 Color: PASS - [ ] Dimension 4 Typography: PASS - [ ] Dimension 5 Spacing: PASS - [ ] Dimension 6 Registry Safety: PASS **Approval:** pending