--- phase: 03-communication-protocol plan: 02 type: execute wave: 1 depends_on: [] files_modified: - lightsync/animations/__init__.py - lightsync/animations/base.py - lightsync/animations/solid_color.py - lightsync/animations/chase.py - lightsync/animations/pulse.py - lightsync/animations/rainbow.py - lightsync/animations/strobe.py - lightsync/animations/color_wipe.py - lightsync/animations/fire.py - tests/test_animations.py autonomous: true requirements: [ANI-01, ANI-02] must_haves: truths: - "All 7 animation types render frames as list of RGB tuples with length == led_count" - "Each animation accepts speed, color, and type-specific params from a dict" - "Fire animation uses Fire2012 algorithm with cooling/sparking params" - "Rainbow animation produces distinct hues across the strip" - "Strobe alternates between on (color) and off (black) based on duty_cycle" - "Chase moves a lit segment along the strip over time" - "All animations can be constructed from a params dict via from_params()" artifacts: - path: "lightsync/animations/base.py" provides: "AnimationBase ABC" exports: ["AnimationBase"] - path: "lightsync/animations/__init__.py" provides: "Animation registry and factory" exports: ["ANIMATION_REGISTRY", "create_animation"] - path: "lightsync/animations/fire.py" provides: "Fire2012 animation" contains: "class FireAnimation" - path: "tests/test_animations.py" provides: "Animation render tests" min_lines: 60 key_links: - from: "lightsync/animations/__init__.py" to: "lightsync/animations/*.py" via: "ANIMATION_REGISTRY dict" pattern: "ANIMATION_REGISTRY.*=.*{.*solid_color.*chase.*fire" - from: "lightsync/animations/base.py" to: "all animation subclasses" via: "ABC inheritance" pattern: "class AnimationBase" --- Build the animation library with all 7 built-in types. Each animation is a pure renderer: given time t and led_count, it returns a pixel frame. No I/O, no networking — just computation. Purpose: These animations generate the pixel data that the protocol layer (Plan 01) encodes and sends. Phase 4 timeline editor will reference these by name. Phase 5 live execution will call render() in real-time. Output: lightsync/animations/ package with 7 animation classes, a registry/factory, and passing tests. @$HOME/.claude/get-shit-done/workflows/execute-plan.md @$HOME/.claude/get-shit-done/templates/summary.md @.planning/PROJECT.md @.planning/ROADMAP.md @.planning/STATE.md @.planning/phases/03-communication-protocol/03-RESEARCH.md solid_color: {"color": [r,g,b], "white": 0} chase: {"color": [r,g,b], "white": 0, "bg_color": [0,0,0], "speed": 0.5, "size": 3, "spacing": 7, "reverse": False} pulse: {"color": [r,g,b], "white": 0, "speed": 0.5, "min_brightness": 0, "max_brightness": 255} rainbow: {"speed": 0.5, "period": 1.0} strobe: {"color": [r,g,b], "white": 0, "speed": 0.5, "duty_cycle": 0.1} color_wipe: {"color": [r,g,b], "white": 0, "speed": 0.5, "reverse": False} fire: {"cooling": 55, "sparking": 120, "speed": 0.5} From lightsync/models/show.py: ```python class CueModel(BaseModel): animation: str | None = None params: dict[str, Any] = Field(default_factory=dict) ``` Task 1: AnimationBase ABC + 7 animation implementations lightsync/animations/__init__.py, lightsync/animations/base.py, lightsync/animations/solid_color.py, lightsync/animations/chase.py, lightsync/animations/pulse.py, lightsync/animations/rainbow.py, lightsync/animations/strobe.py, lightsync/animations/color_wipe.py, lightsync/animations/fire.py, tests/test_animations.py - .planning/phases/03-communication-protocol/03-RESEARCH.md (Animation Parameter Shapes section, Fire2012 algorithm, Pattern 4: Animation Base) - lightsync/models/show.py (CueModel.params shape) - AnimationBase is ABC with abstract render(t, led_count) and from_params(params) - SolidColorAnimation.render(0.0, 10) returns 10 identical (r,g,b) tuples matching params["color"] - ChaseAnimation.render(t, 10) returns list of 10 tuples, some matching color and some matching bg_color - ChaseAnimation with reverse=True moves opposite direction vs reverse=False at same t - PulseAnimation.render(0.0, 5) returns 5 tuples with brightness based on sin wave at t=0 - RainbowAnimation.render(0.0, 10) returns 10 distinct RGB tuples (hue spread across strip) - StrobeAnimation with duty_cycle=0.5 at t=0.0 returns color pixels (on-phase), at t where off returns black - ColorWipeAnimation.render(t, 10) returns mix of color and black pixels depending on t - FireAnimation.render(t, 30) returns 30 RGB tuples, all values in 0-255 range - All render() return lists with length == led_count - All from_params(params_dict) construct valid animation instances - create_animation("chase", {...}) returns a ChaseAnimation instance - create_animation("unknown_type", {}) raises ValueError Create `lightsync/animations/base.py`: ```python from abc import ABC, abstractmethod class AnimationBase(ABC): @abstractmethod def render(self, t: float, led_count: int) -> list[tuple]: """Render frame at time t. Returns list of (R,G,B) tuples, len == led_count.""" ... @classmethod @abstractmethod def from_params(cls, params: dict) -> "AnimationBase": """Construct from CueModel.params dict.""" ... ``` Create `lightsync/animations/solid_color.py` — SolidColorAnimation: - `__init__(self, color: tuple[int,int,int], white: int = 0)` - `render(t, led_count)` returns `[self.color] * led_count` (time-independent) - `from_params(params)` reads `params.get("color", [0,0,0])` and `params.get("white", 0)` Create `lightsync/animations/chase.py` — ChaseAnimation: - `__init__(self, color, bg_color, speed, size, spacing, reverse, white)` - `render(t, led_count)`: Calculate offset = `int(t * speed * 60)` (60 px/sec at speed=1.0). Pattern repeats every `size + spacing` pixels. For each LED index i, compute `pos = (i - offset) % period` if not reverse, `(i + offset) % period` if reverse. If `pos < size`, pixel = color, else bg_color. - `from_params` reads all chase params with defaults: color=[255,255,255], bg_color=[0,0,0], speed=0.5, size=3, spacing=7, reverse=False, white=0 Create `lightsync/animations/pulse.py` — PulseAnimation: - `__init__(self, color, speed, min_brightness, max_brightness, white)` - `render(t, led_count)`: speed maps to period: `period = 0.1 + (1.0 - speed) * 4.9` seconds (speed=1.0 -> 0.1s fast, speed=0.0 -> 5.0s slow). Brightness = `min_b + (max_b - min_b) * (0.5 + 0.5 * math.sin(2 * math.pi * t / period))`. Scale each channel of color by brightness/255. Return uniform list. - `from_params` reads pulse params with defaults Create `lightsync/animations/rainbow.py` — RainbowAnimation: - `__init__(self, speed, period)` - `render(t, led_count)`: For each LED i, hue = `(i / led_count / period + t * speed) % 1.0`. Convert to RGB via `colorsys.hsv_to_rgb(hue, 1.0, 1.0)`, scale to 0-255 int. - `from_params` reads speed=0.5, period=1.0 Create `lightsync/animations/strobe.py` — StrobeAnimation: - `__init__(self, color, speed, duty_cycle, white)` - `render(t, led_count)`: `freq = 1 + speed * 19` (1-20 Hz). `phase = (t * freq) % 1.0`. If `phase < duty_cycle` -> color, else -> (0,0,0). - `from_params` reads strobe params Create `lightsync/animations/color_wipe.py` — ColorWipeAnimation: - `__init__(self, color, speed, reverse, white)` - `render(t, led_count)`: `fill_count = min(led_count, int(t * speed * 60))`. If not reverse: first fill_count pixels = color, rest = black. If reverse: last fill_count pixels = color, rest = black. - `from_params` reads color_wipe params Create `lightsync/animations/fire.py` — FireAnimation using Fire2012: - `__init__(self, cooling, sparking, speed)` — also init `self._heat: list[int] = []` (lazy-init per led_count) - `render(t, led_count)`: Lazy-init heat array if empty or wrong length. Compute `steps = max(1, int(speed * 3))` steps per render call (speed multiplier). For each step, run Fire2012: cool, drift up, spark. Map heat to color: heat<85 -> (h*3, 0, 0), heat<170 -> (255, (h-85)*3, 0), else (255, 255, (h-170)*3). Clamp all to 0-255. - Use `random` module (import at top). Index 0 = bottom (heat source). - `from_params` reads cooling=55, sparking=120, speed=0.5 Create `lightsync/animations/__init__.py`: ```python from lightsync.animations.base import AnimationBase from lightsync.animations.solid_color import SolidColorAnimation from lightsync.animations.chase import ChaseAnimation from lightsync.animations.pulse import PulseAnimation from lightsync.animations.rainbow import RainbowAnimation from lightsync.animations.strobe import StrobeAnimation from lightsync.animations.color_wipe import ColorWipeAnimation from lightsync.animations.fire import FireAnimation ANIMATION_REGISTRY: dict[str, type[AnimationBase]] = { "solid_color": SolidColorAnimation, "chase": ChaseAnimation, "pulse": PulseAnimation, "rainbow": RainbowAnimation, "strobe": StrobeAnimation, "color_wipe": ColorWipeAnimation, "fire": FireAnimation, } def create_animation(name: str, params: dict) -> AnimationBase: cls = ANIMATION_REGISTRY.get(name) if cls is None: raise ValueError(f"Unknown animation: {name}") return cls.from_params(params) ``` Create `tests/test_animations.py` with pytest tests for all behaviors above. Key tests: - test_solid_color_uniform: all pixels same color - test_chase_pattern: some pixels match color, some bg_color - test_chase_reverse: different from non-reverse at same t - test_pulse_brightness_range: pixel values between min and max brightness scaled - test_rainbow_distinct_hues: 10-LED strip has distinct pixel values - test_strobe_on_off: at certain t returns color, at other t returns black - test_color_wipe_progressive: more pixels filled at larger t - test_fire_output_range: all R,G,B values in 0-255 - test_fire_length: output length == led_count - test_all_render_length: every animation returns list of length == led_count - test_create_animation_factory: create_animation returns correct type - test_create_animation_unknown: raises ValueError - test_from_params_all_types: from_params works for all 7 types with default-ish params cd /home/claude/led2 && python -m pytest tests/test_animations.py -v - lightsync/animations/__init__.py contains "ANIMATION_REGISTRY" and "def create_animation(" - lightsync/animations/__init__.py contains all 7 names: "solid_color", "chase", "pulse", "rainbow", "strobe", "color_wipe", "fire" - lightsync/animations/base.py contains "class AnimationBase(ABC)" and "def render(" and "def from_params(" - lightsync/animations/solid_color.py contains "class SolidColorAnimation(AnimationBase)" - lightsync/animations/chase.py contains "class ChaseAnimation(AnimationBase)" - lightsync/animations/pulse.py contains "class PulseAnimation(AnimationBase)" and "math.sin" - lightsync/animations/rainbow.py contains "class RainbowAnimation(AnimationBase)" and "colorsys.hsv_to_rgb" - lightsync/animations/strobe.py contains "class StrobeAnimation(AnimationBase)" - lightsync/animations/color_wipe.py contains "class ColorWipeAnimation(AnimationBase)" - lightsync/animations/fire.py contains "class FireAnimation(AnimationBase)" and "cooling" and "sparking" - tests/test_animations.py exits 0 with all tests passing - tests/test_animations.py contains at least 10 test functions All 7 animation types render correctly. Factory function creates animations by name. All RGB values in valid 0-255 range. Output list length always matches led_count. All tests pass. - `python -m pytest tests/test_animations.py -v` — all animation tests pass - `python -c "from lightsync.animations import create_animation, ANIMATION_REGISTRY; print(len(ANIMATION_REGISTRY), 'animations')"` outputs "7 animations" - `python -c "from lightsync.animations import create_animation; a = create_animation('fire', {'cooling': 55, 'sparking': 120}); f = a.render(1.0, 30); assert len(f) == 30; print('fire OK')"` passes - All 7 animation types implemented with correct parameter handling - AnimationBase ABC enforces render() and from_params() contract - ANIMATION_REGISTRY maps all 7 names to classes - create_animation() factory works for all types, raises ValueError for unknown - Fire2012 algorithm produces heat-mapped colors - All render() outputs have correct length and valid 0-255 RGB values - All tests pass After completion, create `.planning/phases/03-communication-protocol/03-02-SUMMARY.md`