Files
led2/lightsync/frontend/timeline/beats.js
Claude 287fe16a56 feat(04-03): BeatGrid module + enhanced beat rendering + loading states
- Create beats.js with BeatGrid class: load(), getCalibratedBeats(), getCalibratedOnsets(), snap(), hasBeats getter
- BeatGrid manages calibrationOffset and snapEnabled state
- snap() uses 100ms threshold against calibrated beat positions
- Handles API field variants: beats/beat_times, tempo/tempo_bpm
- Refactor timeline.js: replace beatTimes/calibrationOffset/snapEnabled with this.beatGrid
- Add getters/setters for calibrationOffset and snapEnabled (backward compat with app.js)
- render() now shows DETECTING BEATS... loading indicator and error state
- render() draws beat marks via getCalibratedBeats(), onset ticks via getCalibratedOnsets()
- snapToBeat() delegates to beatGrid.snap()
- app.js chains BPM label update after loadBeats() resolves
2026-04-06 23:48:27 +00:00

68 lines
2.5 KiB
JavaScript

// BeatGrid — beat data management, calibration, and snap logic for LightSync
// Fetches beat data from /api/audio/beats and provides calibrated snap-to-beat.
export class BeatGrid {
constructor() {
this.beatTimes = []; // raw beat times from librosa (never mutated)
this.onsetTimes = []; // raw onset times (empty — API does not provide onset data yet)
this.tempoBpm = null; // detected tempo in BPM
this.calibrationOffset = 0.03; // seconds, default 30ms latency compensation
this.snapEnabled = true;
this.loading = false;
this.error = null;
}
/** Load beat data from backend API */
async load(audioPath) {
this.loading = true;
this.error = null;
this.beatTimes = [];
this.onsetTimes = [];
this.tempoBpm = null;
try {
const res = await fetch(`/api/audio/beats?path=${encodeURIComponent(audioPath)}`);
if (!res.ok) throw new Error(`HTTP ${res.status}`);
const data = await res.json();
// API returns { beats: [...], tempo: float }
// Support both field name variants for forward compatibility
this.beatTimes = data.beats || data.beat_times || [];
this.onsetTimes = data.onset_times || [];
this.tempoBpm = data.tempo_bpm || data.tempo || null;
} catch (e) {
this.error = 'BEAT DETECTION FAILED';
console.warn('[beats]', e);
} finally {
this.loading = false;
}
}
/** Get calibrated beat times for display (offset subtracted) */
getCalibratedBeats() {
return this.beatTimes.map(t => t - this.calibrationOffset);
}
/** Get calibrated onset times for display (offset subtracted) */
getCalibratedOnsets() {
return this.onsetTimes.map(t => t - this.calibrationOffset);
}
/** Snap a time value to nearest calibrated beat within threshold */
snap(t) {
if (!this.snapEnabled || this.beatTimes.length === 0) return t;
const SNAP_THRESHOLD = 0.1; // 100ms
const calibrated = this.getCalibratedBeats();
let nearest = null;
let minDist = Infinity;
for (const beat of calibrated) {
const d = Math.abs(t - beat);
if (d < minDist) { minDist = d; nearest = beat; }
}
return (nearest !== null && minDist < SNAP_THRESHOLD) ? nearest : t;
}
/** Check if beats are loaded and available */
get hasBeats() {
return this.beatTimes.length > 0;
}
}