- Import parse_drgb, parse_drgbw, parse_dnrgb, FrameAssembler - Wire DRGB/DRGBW/DNRGB parsing in udp_listener_task - Add frame_is_rgbw flag to route to write_rgb or write_rgbw - Add 2s frame timeout in render_task — reverts to last animation - Initialize FrameAssembler with led_count in main()
161 lines
5.5 KiB
Python
161 lines
5.5 KiB
Python
"""LightSync firmware — main entry point.
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Two asyncio tasks:
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1. udp_listener_task: non-blocking UDP socket, parses packets, updates state
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2. render_task: 60fps loop, renders animations or writes frame data to strip
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Modes:
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- 'idle': strip is off, waiting for first packet
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- 'animation': running a locally-rendered animation (from 0xAC command)
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- 'frame': displaying raw pixel data (from DRGB/DRGBW/DNRGB packets)
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Frame timeout: if no frame packet arrives for 2 seconds, reverts to last animation.
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"""
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import asyncio
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import socket
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import select
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import time
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import json
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from protocol import (
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classify_packet, parse_animation_cmd,
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parse_drgb, parse_drgbw, parse_dnrgb, FrameAssembler
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)
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from led_driver import create_strip
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from animations import create_animation
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# --- Global state ---
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config = None
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strip = None
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current_mode = 'idle' # 'idle', 'animation', 'frame'
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current_animation = None # dict from parse_animation_cmd
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current_anim_instance = None # animation object with render()
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animation_start_ms = 0
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frame_pixels = None # list of (R,G,B) or (R,G,B,W) tuples
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frame_is_rgbw = False # True if last frame was DRGBW
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last_frame_ms = 0 # ticks_ms of last frame packet
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frame_assembler = None # FrameAssembler for DNRGB
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FRAME_TIMEOUT_MS = 2000 # revert to animation after 2s without frames
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def load_config():
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try:
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with open('config.json') as f:
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return json.load(f)
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except OSError:
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return {'led_count': 300, 'strip_type': 'sk6812', 'led_pin': 5,
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'spi_id': 1, 'udp_port': 21324}
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async def udp_listener_task(port):
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"""Non-blocking UDP listener using select.poll(0) inside asyncio."""
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global current_mode, current_animation, current_anim_instance
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global animation_start_ms, frame_pixels, frame_is_rgbw
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global last_frame_ms, frame_assembler
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sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
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sock.bind(('0.0.0.0', port))
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sock.setblocking(False)
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poller = select.poll()
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poller.register(sock, select.POLLIN)
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print('[udp] Listening on port', port)
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while True:
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events = poller.poll(0)
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if events:
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try:
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data, addr = sock.recvfrom(1500)
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ptype = classify_packet(data)
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if ptype == 'anim_cmd':
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cmd = parse_animation_cmd(data)
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if cmd:
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current_animation = cmd
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current_anim_instance = create_animation(cmd)
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current_mode = 'animation'
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animation_start_ms = time.ticks_ms()
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print('[udp] Animation:', cmd['animation'])
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elif ptype == 'drgb':
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pixels = parse_drgb(data)
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frame_pixels = pixels
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frame_is_rgbw = False
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current_mode = 'frame'
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last_frame_ms = time.ticks_ms()
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elif ptype == 'drgbw':
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pixels = parse_drgbw(data)
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frame_pixels = pixels
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frame_is_rgbw = True
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current_mode = 'frame'
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last_frame_ms = time.ticks_ms()
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elif ptype == 'dnrgb':
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start_idx, pixels = parse_dnrgb(data)
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now = time.ticks_ms()
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complete = frame_assembler.feed(start_idx, pixels, now)
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if complete:
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frame_pixels = complete
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frame_is_rgbw = False # DNRGB is always RGB
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current_mode = 'frame'
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last_frame_ms = now
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else:
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print('[udp] Unknown packet type:', data[0] if data else '?')
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except OSError:
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pass
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await asyncio.sleep_ms(5)
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async def render_task():
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"""Animation/frame render loop at ~60fps."""
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global current_mode, frame_pixels
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while True:
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if current_mode == 'frame' and frame_pixels:
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# Check frame timeout — revert to animation if no packets for 2s
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if time.ticks_diff(time.ticks_ms(), last_frame_ms) > FRAME_TIMEOUT_MS:
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if current_anim_instance:
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current_mode = 'animation'
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animation_start_ms = time.ticks_ms()
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print('[render] Frame timeout, reverting to animation')
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else:
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current_mode = 'idle'
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strip.clear()
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else:
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# Write frame to strip
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if frame_is_rgbw:
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strip.write_rgbw(frame_pixels)
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else:
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strip.write_rgb(frame_pixels)
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elif current_mode == 'animation' and current_anim_instance:
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t = time.ticks_diff(time.ticks_ms(), animation_start_ms) / 1000.0
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pixels = current_anim_instance.render(t, config['led_count'])
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strip.write_rgb(pixels)
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await asyncio.sleep_ms(16) # ~60 fps
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async def main():
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global config, strip, frame_assembler
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config = load_config()
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strip = create_strip(config)
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strip.clear()
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frame_assembler = FrameAssembler(config['led_count'])
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print('[main] LightSync firmware ready')
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print('[main] Strip:', config['strip_type'], '/', config['led_count'], 'LEDs')
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print('[main] UDP port:', config['udp_port'])
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asyncio.create_task(udp_listener_task(config['udp_port']))
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asyncio.create_task(render_task())
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while True:
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await asyncio.sleep(1)
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asyncio.run(main())
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