docs(05-04): complete mouse play/pause WS fix plan — SUMMARY, STATE, ROADMAP updated
- 05-04-SUMMARY.md: gap closure complete, UDP cues fire for mouse playback - STATE.md: plan advanced to 2/4, progress 100%, decision logged - ROADMAP.md: Phase 05 marked Complete (4/4 plans)
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@@ -112,7 +112,7 @@ Plans:
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- [x] 05-01-PLAN.md — Cue scheduler: server-side position-driven scheduling, 60ms look-ahead, seek-safe fired_ids reset
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- [x] 05-02-PLAN.md — Live preview panel + show selector: DOM device strips, preview_update handler, show load into timeline
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- [x] 05-03-PLAN.md — Keyboard shortcuts: Space, arrows, Ctrl+Z/Y/S for mouse-free operation
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- [ ] 05-04-PLAN.md — Gap closure: wire WebSocket play/pause messages from mouse transport button
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- [x] 05-04-PLAN.md — Gap closure: wire WebSocket play/pause messages from mouse transport button
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**UI hint**: yes
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### Phase 6: AI Sync
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@@ -157,6 +157,6 @@ Phases execute in numeric order: 1 → 2 → 3 → 4 → 5 → 6 → 7
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| 2. Audio Engine | 3/3 | Complete | 2026-04-06 |
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| 3. Communication Protocol | 3/3 | Complete | 2026-04-06 |
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| 4. Timeline Editor | 4/4 | Complete | 2026-04-06 |
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| 5. Live Show Execution | 3/3 | Complete | 2026-04-07 |
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| 5. Live Show Execution | 4/4 | Complete | 2026-04-07 |
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| 6. AI Sync | 0/3 | Not started | - |
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| 7. Microcontroller Firmware | 0/3 | Not started | - |
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@@ -2,15 +2,15 @@
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gsd_state_version: 1.0
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milestone: v1.0
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milestone_name: milestone
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status: verifying
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stopped_at: Completed 05-live-show-execution/05-03-PLAN.md
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last_updated: "2026-04-07T10:19:03.026Z"
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status: executing
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stopped_at: Completed 05-live-show-execution/05-04-PLAN.md
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last_updated: "2026-04-07T10:38:10.097Z"
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last_activity: 2026-04-07
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progress:
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total_phases: 7
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completed_phases: 5
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total_plans: 17
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completed_plans: 17
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total_plans: 18
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completed_plans: 18
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percent: 0
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---
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@@ -26,8 +26,8 @@ See: .planning/PROJECT.md (updated 2026-04-05)
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## Current Position
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Phase: 05 (live-show-execution) — EXECUTING
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Plan: 3 of 3
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Status: Phase complete — ready for verification
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Plan: 2 of 4
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Status: Ready to execute
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Last activity: 2026-04-07
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Progress: [░░░░░░░░░░] 0%
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@@ -69,6 +69,7 @@ Progress: [░░░░░░░░░░] 0%
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| Phase 05-live-show-execution P01 | 152 | 2 tasks | 1 files |
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| Phase 05-live-show-execution P02 | 20 | 2 tasks | 3 files |
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| Phase 05-live-show-execution P03 | 10 | 1 tasks | 1 files |
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| Phase 05-live-show-execution P04 | 1 | 1 tasks | 1 files |
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## Accumulated Context
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@@ -120,6 +121,7 @@ Recent decisions affecting current work:
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- [Phase 05-live-show-execution]: e.preventDefault() called first in every key branch — suppresses browser defaults before app logic
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- [Phase 05-live-show-execution]: Space on button elements explicitly skipped — prevents double-toggle with native button click
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- [Phase 05-live-show-execution]: Ctrl+S uses GET-then-POST round-trip to save current server show state, not in-memory timeline
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- [Phase 05-live-show-execution]: Audio element event listeners are correct hook for mouse play/pause WS messages — fire for all triggers (button/keyboard/programmatic), idempotent with wireKeyboard() sends
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### Pending Todos
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@@ -133,8 +135,8 @@ None yet.
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## Session Continuity
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Last session: 2026-04-07T10:19:03.021Z
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Stopped at: Completed 05-live-show-execution/05-03-PLAN.md
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Last session: 2026-04-07T10:38:10.089Z
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Stopped at: Completed 05-live-show-execution/05-04-PLAN.md
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Resume file: None
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Next action: `/gsd:plan-phase 1`
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98
.planning/phases/05-live-show-execution/05-04-SUMMARY.md
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98
.planning/phases/05-live-show-execution/05-04-SUMMARY.md
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@@ -0,0 +1,98 @@
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---
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phase: 05-live-show-execution
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plan: 04
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subsystem: ui
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tags: [websocket, audio, playback, frontend, javascript]
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# Dependency graph
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requires:
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- phase: 05-live-show-execution/05-03
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provides: wireKeyboard() with WS play/pause already working for keyboard shortcuts
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- phase: 05-live-show-execution/05-01
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provides: WebSocket cue scheduler with is_playing gate and UDP dispatch
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provides:
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- Mouse-initiated play/pause now sends WebSocket messages to server
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- Server is_playing flag correctly set for both mouse and keyboard playback
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- UDP cue scheduler fires for mouse-triggered playback
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affects: [05-live-show-execution]
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# Tech tracking
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tech-stack:
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added: []
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patterns:
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- "audio element 'play'/'pause' event listeners send WS messages alongside UI updates — same pattern as wireKeyboard()"
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key-files:
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created: []
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modified:
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- lightsync/frontend/app.js
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key-decisions:
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- "Audio element event listeners are the correct hook for mouse play/pause — they fire for all triggers (button click, keyboard, programmatic), so WS messages are sent exactly once regardless of source"
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patterns-established:
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- "Idempotent WS messages: both wireAudio() and wireKeyboard() send play/pause — harmless because server handlers set a boolean flag"
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requirements-completed: [SHW-03, UI-03, UI-04]
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# Metrics
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duration: 1min
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completed: 2026-04-07
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---
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# Phase 05 Plan 04: Mouse Play/Pause WebSocket Fix Summary
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**Audio element event listeners now forward play/pause state to server via WebSocket, enabling UDP cue scheduling for mouse-initiated playback**
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## Performance
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- **Duration:** ~1 min
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- **Started:** 2026-04-07T10:36:50Z
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- **Completed:** 2026-04-07T10:37:27Z
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- **Tasks:** 1
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- **Files modified:** 1
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## Accomplishments
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- Added `client.send({ type: 'play', position: audio.currentTime })` to the `audio 'play'` event listener in `wireAudio()`
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- Added `client.send({ type: 'pause', position: audio.currentTime })` to the `audio 'pause'` event listener in `wireAudio()`
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- Server `is_playing` flag now becomes `True` when playback is started via the transport bar mouse button
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- UDP cue scheduler (LOOKAHEAD=60ms) now fires animation commands for mouse-initiated shows, not just keyboard Space shortcut
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## Task Commits
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Each task was committed atomically:
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1. **Task 1: Add WebSocket play/pause messages to wireAudio() event listeners** - `ac0f3d5` (feat)
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**Plan metadata:** (docs commit follows)
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## Files Created/Modified
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- `lightsync/frontend/app.js` — Added client.send() calls to 'play' and 'pause' event listeners in wireAudio() (lines 135-136)
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## Decisions Made
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Audio element event listeners ('play'/'pause') are the correct hook rather than modifying the button click handler. These events fire for ALL triggers — button click, keyboard shortcuts, or programmatic `audio.play()`/`audio.pause()` calls — ensuring the WS message fires exactly once per state change. Both wireAudio() and wireKeyboard() sending the same WS messages is harmless: the server handlers are idempotent (they set `is_playing` to a boolean value).
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## Deviations from Plan
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None - plan executed exactly as written.
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## Issues Encountered
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None.
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## User Setup Required
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None - no external service configuration required.
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## Next Phase Readiness
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- Gap closure complete: mouse play/pause now correctly triggers server-side cue scheduling
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- All 11 truths from Phase 05 verification should now be satisfied (previously 9/11)
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- Phase 05 live-show-execution is fully complete
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---
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*Phase: 05-live-show-execution*
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*Completed: 2026-04-07*
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